Make one of those classic "low poly blobs"
Combine the Branch To Target node with the Curve Gravity node to make a spiderweb generator.
Build your very own Curve Gravity node
Working with curves in Geometry Nodes
Recreating the Remesh modifier—in Geometry Nodes
How to make a decent crackle texture
Learn how to use Adaptive Subdivision in your projects.
Make animated fog without complicated simulations
Use an Empty to take control of your nodes.