The Blend logo
The Blend
Subscribe
  • The Blend
  • Topics
  • Cycles

Cycles

ProceduralCameraBeginnerLightingModelingLow PolyRenderingShader NodesEeveeSimulation NodesGeometry NodesVectors & MathCyclesLearningRealtimeMaterials
LightingLighting
+2+2
Fog, again.
Aug 15, 2023

Fog, again.

This time it's soft though

Samuel Sullins
Samuel Sullins
Low PolyLow Poly
+2+2
Subtle animation
Aug 07, 2023

Subtle animation

Little animations bring a scene to life

Samuel Sullins
Samuel Sullins
Low PolyLow Poly
+2+2
Low poly realism
Jul 11, 2023

Low poly realism

No smooth shading, and it almost looks real?

Samuel Sullins
Samuel Sullins
RenderingRendering
+1+1
Getting bloom in cycles
May 23, 2023

Getting bloom in cycles

The 1-node glare setup I've been using forever

Samuel Sullins
Samuel Sullins
ProceduralProcedural
+5+5
Cracking the code on the cracks
Apr 24, 2023

Cracking the code on the cracks

How to make a decent crackle texture

Samuel Sullins
Samuel Sullins
ProceduralProcedural
+2+2
Super Subdivision
Mar 21, 2023

Super Subdivision

Learn how to use Adaptive Subdivision in your projects.

Samuel Sullins
Samuel Sullins
ProceduralProcedural
+4+4
The Fog Rolls In
Mar 13, 2023

The Fog Rolls In

Make animated fog without complicated simulations

Samuel Sullins
Samuel Sullins
LightingLighting
+3+3
Fantastic Fog
Feb 27, 2023

Fantastic Fog

Why to do it. When to do it. How to do it.

Samuel Sullins
Samuel Sullins
LightingLighting
+2+2
Lighting on the Moon
Jan 15, 2023

Lighting on the Moon

Learn how to set up a simple yet effective lunar lighting system.

Samuel Sullins
Samuel Sullins
CameraCamera
+3+3
Out of Focus
Jan 10, 2023

Out of Focus

Learn what DOF is.

Samuel Sullins
Samuel Sullins
LightingLighting
+3+3
Perfect Presentation
Dec 12, 2022

Perfect Presentation

Display your 3D model like a pro.

Samuel Sullins
Samuel Sullins
The newsletter that teaches you how to create reality. Exploring the art of building realistic worlds in Blender.

The Blend

The newsletter that teaches you how to create reality. Exploring the art of building realistic worlds in Blender.

Home

Posts

Authors

© 2025 Samuel Sullins.

Privacy policy

Terms of use

Powered by beehiiv